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However, a more legitimate concern is M1 chip software compatibility. However, if you’re using 3D rendering software such as Octane, the demands on the graphics card are such that you’ll still need an eGPU to deliver the boost your Mac needs to run such programs properly. The more external hardware you add into any setup, the more unstable it can become and prone to crashing as nothing beats a completely unified hardware setup.


In fact, adding an eGPU would probably only breakdown the performance capabilities of an M1 Mac by placing a non-integrated graphics card into your setup.
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This is even more true if you run it on an M1 Pro or M1 Max chip Mac. If you run high end video editing applications like Final Cut Pro on an M1 Mac, it will handle it no problem without the need for an eGPU. In theory, the vastly superior performance enhancements made by the M1 chip compared to Intel chips should mean that your Mac’s internal graphics card should be far more efficient and you won’t even need an eGPU to super charge your Mac’s graphics handling capabilities. However, the two work hand in hand and the faster and more efficient the processor at delivering information to the graphics card, the better the results. Processor chips like the M1 chip process the data the they receive whereas graphics cards are responsible for the graphics output. The M1 is a processor chip (also known as a CPUs) whereas eGPUs are graphic cards (also known as GPUs). This is probably the most important question of all.įirstly it’s important to understand that there’s a difference between a processor chip and a graphics card.
#Macbook egpu nvidia drivers#
There’s absolutely no motivation for Apple to developer eGPU drivers for M1 Macs since it would argue, the M1 chip delivers better performance than any eGPU out there. While eGPUs do work with widely used Intel chips in Mac built before mid 2021, the M1 chip is an entirely different architecture and there are no drivers which work with them. The problem is that the drivers to make eGPUs work with the Apple Silicon ARM M1 chip do not exist. However, even if your M1 Mac recognizes the eGPU, it won’t work with it.

In fact, if you connect an eGPU to an M1 Mac Mini, MacBook Air or M1 MacBook Pro, it will recognize that it’s connected in macOS 11. M1 Macs have Thunderbolt 3 connections which can be connected to an eGPU PCIe (Peripheral Component Interconnect Express) that are used on all the best eGPUs including the Blackmagic eGPU. In theory, there’s no reason why eGPUs can’t support M1 chips. Do You Even Need an eGPU With an M1 Mac?.It’s actually above what you’d get from most console games. For an eGPU running a lower-end GeForce 1000 Series card, that’s a respectable number. Unigine’s synthetic benchmark Heaven 4.0 scored 44.5 frames per second on a 13-inch MacBook Pro (2016) with the 1050 Ti over Thunderbolt 3 in 9to5Mac’s tests.
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In fact, 9to5Mac recently took the new driver for a test run on an eGPU Mac rig with a GeForce 1050 Ti and got satisfactory results.

Although the driver notes don’t mention it, this is the beta driver that supports the Titan Xp and all GeForce 1000 series graphics cards for Macs running macOS Sierra.Įven though a new Mac Pro is still a ways off, the new driver can be used for all kinds of different Macs: older Mac Pros, Hackintoshes (which are regular PC builds that get hacked versions of macOS to run on unofficial hardware), and standard Macs with an eGPU set-up. That’s about to change now that Apple is on the road to Mac Pro redemption-the company recently announced that a modular high-end Mac will return in 2018.Īs Nvidia promised during the announcement of the Titan Xp last week, a beta macOS driver is here: version number 378.05.05.05f01. Nvidia has largely ignored Apple’s Macs when it comes to its high-end graphics cards.
